[Houdini] Auto Pyro Cluster For Keyframed Animations from 🎠Watch Video
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Description: In this video I explore how generate pyro clusters for a free-form keyframed animation. In the process the animated objects is analyzed and a path is generated. The generated path is used to create cluster points. The momentary cluster points are used in Pyro instance mode to generate the clusters only when the animated object is near the next cluster area. This video shows how to create fuel and temperature volumes with names that match the cluster id. I also show how to create a voxel estimato
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